jay hat geschrieben:I think I will not translate this. We Germans are used to get the "system/readme" files in English. Never change a winning team.
You mean you don't think of changing the file names, or the content? Because the translation I need is basically for these .html files only, the Modstrings.txt has only 3 or 4 lines needing translation, the rest can be done by taking out the apostrophe...
I would give you my icq number if I had it but I don't have any ^^
I believe that the German non-english speaker community would like to have the installation instructions and the FAQ in German (at least). Or is it only the name of the files you are talking about?
Anyway, just pm me when you finish something and I'll look at it

Again, thanks for the help
Perturabo hat geschrieben:Sounds definitely exciting, but I have one question:
Will this mod be in the main game or does it have to be started via random quest? The problem is, that a lot of people (like me for example

) are playing either the masteries mod or xmax and since these are mods as well, it would be difficult do use both your mod and these kinds of mods together...
It may be that Masteries will integrate AllSkins mod at some point. AllSkins is started via the Custom Quest menu, so you can't (unfortunately) start AllSkins and Masteries together now.
There is a workaround though: if you start with a new character, you can start AllSkins, enter the normal game (not Masteries), play with your char until you have a little money and buy the bottle you want, change your skin and then quit the game, select "Masteries" and start playing with your char, with the new skin, and on Masteries mod. It works well, without problems, if you change your skin BEFORE SELECTING ANY MASTERY.