
We have it on good authority that this Grim Misadventure is absolutely giant. Last time we unveiled our overhaul of two-handed melee animations coming in v1.2.1, which is current in public playtest. Well today we are pleased to announce that v1.2.1 will be going live for everyone next week, June 19th! Our latest major update for Grim Dawn features the new two-handed animations, a completely overhauled Nemesis spawning system, rebalanced consumables, and of course many balance changes. Final patch notes are forthcoming, but you can view last week’s build notes here .
As for Fangs of Asterkarn, it is not every day that we get to do a giant update, so one might say this is a big deal. In fact, it’s huge. We are, of course, talking about Astekarn’s giants. What else were you expecting?!
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